Home Tech Megamod raises $1.9 million for user-generated content platform

Megamod raises $1.9 million for user-generated content platform

by Editorial Staff
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Megamod, a massively multiplayer gaming firm, has raised $1.9 million to develop its user-generated content material platform.

The corporate raised cash at a post-cash valuation of $27 million. The funds shall be used to help the corporate’s go-to-market technique, together with testing retention and monetization fashions.

The spherical was led by buyers and funds with deep expertise in enterprise and entrepreneurship, together with Xsolla founder Alexander Agapitov and his household fund Hand of Midas, in addition to Rubylight Fund and different personal buyers.

Megamod is a UGC platform designed for creators with restricted improvement expertise and gamers in search of a multiplayer expertise.


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Launched in early 2023 to make sport design instruments simpler to make use of, Megamod has confirmed its capacity to create video games 200-300 occasions extra cost-effectively and quicker than any conventional improvement firm.

Basically, the platform pays the creator $5 per piece of content material. Over the previous six months, Megamod has contacted over 2,000 creators who’ve created over 50,000 video games.

In a world the place video games have gotten plentiful, the principle activity of publishers is to interact gamers by offering them with fascinating and accessible content material. Megamod demonstrates its capacity to deal with this activity, as evidenced by its itemizing on fashionable gaming portals reminiscent of Y8 and CrazyGames.

In simply two weeks on CrazyGames, Megamod video games have acquired an 8.8 score primarily based on over 21,000 opinions and loved by over 340,000 gamers.

Sport accessibility can be supplied by the Megamod (MegaBit) app, which focuses on content material and social interplay. Megamod’s multiplayer options enable hundreds of gamers to work together and spend time collectively.

The platform gives sturdy on-line and cellular crossplay that has already resonated with a whole lot of streamers who’ve raffled prizes and performed shorts (30-second time-limited sport excerpts) with their viewers.

The position of the creator is commonly forgotten within the gaming business, the corporate mentioned. Video games are sometimes seen as a product of the corporate relatively than a mirrored image of the creator’s imaginative and prescient. Megamod goals to alter that by showcasing the creators of every sport and demonstrating that in an age of synthetic intelligence and streamlined instruments, a closing product could be launched in hours relatively than months or years.

Megamod was based by serial entrepreneurs with over 20 years of expertise:

Dmitry Semirazko, co-founder of Clowder, has created greater than 100 social networks for enterprise. He additionally led a user-generated content material challenge for leisure, birthday playing cards and extra that reached 80 million folks, making it the most important of its sort within the early days of social media. A real expertise fanatic, Semiryazhka focuses on product and expertise imaginative and prescient.

Alexey Kostarev, recognized for I-Jet Studio, launched the sport Glad Farmer for social networks, which attracted an viewers of thousands and thousands. Together with his experience in sport improvement and expertise constructing firms with over $20 million in gross sales, Kostarov focuses on Megamod’s advertising, enterprise idea and investor relations.

Kostarov informed GamesBeat in an e mail that the staff consists of greater than 20 folks with various backgrounds, together with sport builders, multinational IT firms and publishing firms.

For UGC, Megamod mentioned it simplified all improvement instruments and made them accessible to everybody. The agency supplied Voxel editors to create gaming experiences with out data of code or any technical nuances. With AI, you possibly can merely dictate instructions in any language.

“Simply say the fitting phrases and our engine will program the sport objects. Magic,” Kostarov mentioned.

Sport belongings are small, from 28 kilobytes to 110 kilobytes. He mentioned that Megamod is for everybody, with good or unhealthy web. There isn’t a Roblox in rising markets as a result of the video games weigh rather a lot and are overloaded with belongings.

“We’re taking place the trail of minimalism, and we’re actually excited that our opponents are going for hyper-realistic graphics. Nisha is freed,” mentioned Kastarov.

Megamod additionally makes gaming social in a brand new method. Megamod’s multiplayer options enable hundreds of gamers to hang around collectively. The platform gives crossplay throughout the online and cellular units, which has already resonated with a whole lot of streamers who’ve been raffling off prizes and enjoying quick video games (excerpts from video games with a 30-second restrict) together with their viewers, Semiriazhko.

Semiryazko mentioned that authenticity issues.

“Once we launched our first eight video games on CrazyGames, our video games had been within the new video games part and began getting lots of constructive suggestions. This resulted within the sport being featured on the principle web page on the prime and we had 350,000 customers. it was solely the primary 8 video games, and we have already got 60,000,” he mentioned.

He added: “Our mind has a really subtle authentication mechanism. This was important for survival, so the verification mechanism is consistently evolving. Folks learn that the video games are actual, that they’re made by folks, and that is why we received an 8.8 score on CrazyGames. Our content material is exclusive and genuine. That is performed by a brand new era of sport designers. That is one thing you will not discover in Roblox or Fortnite.”

He mentioned that Megamod has introduced collectively followers who’ve turn into a neighborhood of sport builders, and he believes that these builders will make nice video games.


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